Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the js_composer domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php on line 6121 Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the onecom-wp domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php on line 6121 Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the mk_framework domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php on line 6121 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 Warning: Cannot modify header information - headers already sent by (output started at /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/functions.php:6121) in /customers/c/e/0/iqbloggen.se/httpd.www/wp-includes/rest-api/class-wp-rest-server.php on line 1896 {"id":2603,"date":"2016-07-21T22:58:51","date_gmt":"2016-07-21T20:58:51","guid":{"rendered":"http:\/\/www.iqbloggen.se\/2016\/07\/21\/vardagsmotion-med-pokemon-go-2\/"},"modified":"2022-06-08T17:59:20","modified_gmt":"2022-06-08T15:59:20","slug":"vardagsmotion-med-pokemon-go-2","status":"publish","type":"post","link":"https:\/\/www.iqbloggen.se\/en\/vardagsmotion-med-pokemon-go-2\/","title":{"rendered":"Vardagsmotion med Pok\u00e9mon Go This post\/page English translation required"},"content":{"rendered":"

Jag har spelat n\u00e4stan alla Pok\u00e9mon-spel sen de f\u00f6rsta kom ut p\u00e5 engelska under mitten av 90-talet och \u00e4r alltid f\u00f6rv\u00e4ntansfull n\u00e4r n\u00e4sta generation av spelen \u00e4r p\u00e5 ing\u00e5ng. Att springa runt i det h\u00f6ga gr\u00e4set i f\u00f6rhoppningen att n\u00e4sta varelse \u00e4r den d\u00e4r s\u00e4llsynta som jag letat efter i en kvart. Vad det \u00e4r som \u00e4r s\u00e5 lockande med det kan jag nog inte svara p\u00e5. Det \u00e4r ju inte ens riktigt gr\u00e4s.<\/p>\n

D\u00e4r kommer Pok\u00e9mon Go in i bilden. F\u00f6r den som missat detta (var har du varit?) s\u00e5 \u00e4r Pok\u00e9mon Go det mobilspel som lanserades i Sverige f\u00f6r snart en vecka sen och som l\u00e5ter dig leta efter pok\u00e9mon i den riktiga v\u00e4rlden. Appen anv\u00e4nder din gps f\u00f6r att hj\u00e4lpa dig hitta var en pok\u00e9mon g\u00f6mmer sig och sen din kamera f\u00f6r att f\u00e5nga den. Du kan samla dem, tr\u00e4na dem, och f\u00f6rst\u00e5s utmana de gym som finns utspridda \u00f6ver v\u00e4rlden f\u00f6r att sen bli deras regerande m\u00e4stare och beh\u00f6va f\u00f6rsvara dig mot alla utmanare. Trots serverproblem och brist p\u00e5 information fr\u00e5n Nintendo\/Niantic som ger ut\/utvecklar spelet har det blivit om\u00e5ttligt popul\u00e4rt i alla l\u00e4nder d\u00e4r det lanserats. Om du tycker att folk i din omgivning tittar p\u00e5 sina sk\u00e4rmar \u00e4nnu mer nu \u00e4n f\u00f6rr s\u00e5 finns det en anledning.<\/p>\n

Vad \u00e4r det som g\u00f6r det h\u00e4r spelet s\u00e5 popul\u00e4rt d\u00e5? Det \u00e4r inte ett speciellt imponerande spelsystem i grunden och det fungerar s\u00e4llan som det ska p\u00e5 grund av m\u00e4ngden spelare och bristen p\u00e5 serverkapacitet. Vad \u00e4r det som f\u00e5r s\u00e5 m\u00e5nga att forts\u00e4tta spela, trots dessa motg\u00e5ngar?<\/p>\n

F\u00f6r att det \u00e4r p\u00e5 riktigt. Kind of. Det \u00e4r ju inte p\u00e5 riktigt, men n\u00e4r du genom mobilkameran ser hur en Weedle sitter p\u00e5 bordet i ditt k\u00f6k, eller n\u00e4r du f\u00f6ljer den d\u00e4r Dragonite p\u00e5 din radar och sakta men s\u00e4kert triangulerar dess position, d\u00e5 \u00e4r det Du som g\u00f6r det. Inte en person p\u00e5 en sk\u00e4rm. Det \u00e4r en slags virtual reality. Helt utan glas\u00f6gon och annat. Bara en mobilsk\u00e4rm. Och du.
\n(Det hj\u00e4lper f\u00f6rst\u00e5s marknadsf\u00f6ringen att Pok\u00e9mon redan \u00e4r v\u00e4rldens fj\u00e4rde b\u00e4st s\u00e4ljande spelkoncept.)<\/p>\n

Sedan jag b\u00f6rjade spela spelet har jag gjort n\u00e5gra intressanta observationer:<\/p>\n

    \n
  1. Den mest uppenbara: Vi som spelar r\u00f6r p\u00e5 oss. Mycket. Inget annat spel har f\u00e5tt mig att g\u00e5 mer \u00e4n 40 kilometer p\u00e5 en vecka. Min stegr\u00e4knare blir tr\u00f6tt. F\u00f6r mig, och m\u00e5nga andra gamers, \u00e4r detta en enorm vinst i en annars s\u00e5 stillasittande hobby. Mer om detta finns att l\u00e4sa i ett mindre tvivelaktigt debattinl\u00e4gg p\u00e5 en annars ganska tvivelaktig site<\/a>.<\/li>\n
  2. Pok\u00e9mon bryr sig inte om avsp\u00e4rrningar och andra hinder. Det g\u00f6r inte alla spelare heller. Jag anar en \u00f6kning av civil olydnad.<\/li>\n
  3. Det syns tydligt vilka som \u00e4r ute och spelar spelet. M\u00e5nga spel har en stor social del men Pok\u00e9mon Go spelas av hela ditt grannskap, var du \u00e4n bor. Du kommer att, i verkliga livet tr\u00e4ffa och l\u00e4ra k\u00e4nna andra spelare. Dessutom ger det dig ofta f\u00f6rdelar att spela i grupp. Win win.<\/li>\n
  4. Du som spelar Pok\u00e9mon Go, se dig f\u00f6r! De flesta Go-spelare kan ber\u00e4tta om f\u00f6rsta g\u00e5ngen de gick in i en stolpe f\u00f6r att de var djupt inne i spelet. Allvarligare saker \u00e4n s\u00e5 kan och kommer sannolikt att h\u00e4nda, trots att spelet uppmanar dig att h\u00e5lla koll p\u00e5 din omgivning.<\/li>\n
  5. Pok\u00e9mon Go slukar ditt mobilbatteri. M\u00e5nga \u00e5terf\u00f6rs\u00e4ljare har redan s\u00e5lt slut p\u00e5 b\u00e4rbara laddningsstationer och extrabatterier. L\u00e5t oss anv\u00e4nda detta f\u00f6r att driva p\u00e5 f\u00f6rb\u00e4ttringen av v\u00e5ra mobilbatterier! We have the technology<\/a>!<\/li>\n<\/ol>\n

     <\/p>\n

    Har du gjort egna observationer? \u00d6verensst\u00e4mmer de eller g\u00e5r de emot med mina? Eller har du mot f\u00f6rmodan inte pr\u00f6vat \u00e4n? Alla \u00e4r v\u00e4lkomna i kommentarerna?<\/p>\n

    Jag och min flickv\u00e4n kommer i morgon (fredag) kv\u00e4ll tillsammans med ca 10 000 spelare (som tackat ja p\u00e5 Facebook) befinna oss vid G\u00e4rdet i Stockholm kl 19 och g\u00e5 p\u00e5 Pok\u00e9mon-jakt. Vi kommer b\u00e4ra r\u00f6tt (go Team Valor!) men alla spelare i alla lag, nya som gamla, \u00e4r v\u00e4lkomna!<\/p>\n

    Imaginary Castles<\/em><\/p>\n

    (Jag har ingen anknytning till Nintendo eller Niantic. Allt jag skriver h\u00e4r \u00e4r min egen \u00e5sikt och inget annat.)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"

    Jag har spelat n\u00e4stan alla Pok\u00e9mon-spel sen de f\u00f6rsta kom ut p\u00e5 engelska under mitten av 90-talet och \u00e4r alltid f\u00f6rv\u00e4ntansfull n\u00e4r n\u00e4sta generation av spelen \u00e4r p\u00e5 ing\u00e5ng. Att springa runt i det h\u00f6ga gr\u00e4set i f\u00f6rhoppningen att n\u00e4sta varelse \u00e4r den d\u00e4r s\u00e4llsynta som jag letat efter i en kvart. Vad det \u00e4r […]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_oct_exclude_from_cache":false,"footnotes":""},"categories":[740,692],"tags":[1066,1068,1070],"class_list":["post-2603","post","type-post","status-publish","format-standard","hentry","category-vardagsbetraktelser-en","category-spel-en","tag-gaming-en","tag-gotta-catch-em-all-en","tag-pokemon-go-en"],"_links":{"self":[{"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/posts\/2603","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/comments?post=2603"}],"version-history":[{"count":1,"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/posts\/2603\/revisions"}],"predecessor-version":[{"id":2629,"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/posts\/2603\/revisions\/2629"}],"wp:attachment":[{"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/media?parent=2603"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/categories?post=2603"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.iqbloggen.se\/wp-json\/wp\/v2\/tags?post=2603"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}